feat: support named switchable layouts
This commit is contained in:
@@ -231,8 +231,10 @@ to bypass that boundary or request elevation through a manifest.
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### Configuration reload
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The YAML decoder rejects unknown fields. Semantic validation checks the schema
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version, gap range, unique monitor entries, zone bounds, hotkey action syntax,
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and required values.
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version, gap range, active-layout existence, unique layout-name/monitor pairs,
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zone bounds, hotkey action syntax, and required values. Legacy files in which
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all layouts are unnamed and `active_layout` is absent are normalized to a
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single layout name of `default` before validation.
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The message-loop timer checks the configuration modification time. A valid new
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configuration replaces the active one and re-registers hotkeys. If parsing,
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@@ -79,15 +79,17 @@ Here is a complete two-column configuration:
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version: 1
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gap: 8
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shift_drag: true
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active_layout: columns
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overlay:
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enabled: true
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color: "#00AEEF"
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opacity: 90
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border_width: 3
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border_width: 10
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layouts:
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- monitor: "*"
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- name: columns
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monitor: "*"
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zones:
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- name: left
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x: 0
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@@ -100,6 +102,15 @@ layouts:
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width: 50
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height: 100
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- name: fullscreen
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monitor: "*"
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zones:
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- name: full
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x: 0
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y: 0
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width: 100
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height: 100
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excluded_apps:
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- mstsc.exe
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@@ -126,6 +137,7 @@ use.
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| `version` | Configuration format. This must currently be `1`. |
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| `gap` | Inward spacing, in pixels, applied to every edge of every zone. Valid range: `0`–`500`. |
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| `shift_drag` | Enables or disables mouse snapping when Shift is held at the end of a drag. |
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| `active_layout` | Name of the layout currently used for snapping and the overlay. |
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| `overlay` | Controls the transparent zone guide shown during Shift-dragging. |
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| `layouts` | One or more monitor layouts containing zones. |
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| `excluded_apps` | Applications FancyWin must not move. May be empty. |
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@@ -144,7 +156,7 @@ overlay:
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enabled: true
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color: "#00AEEF"
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opacity: 90
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border_width: 3
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border_width: 10
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```
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- `enabled` turns the guide on or off.
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@@ -182,7 +194,32 @@ For example, the bottom-right quarter is:
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Zones may overlap. If the pointer is inside more than one zone, the first
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matching zone listed in the file is selected.
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### Monitor-specific layouts
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### Named layouts and monitor-specific variants
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Every entry under `layouts` has a `name`. Set `active_layout` to that name to
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choose which layout FancyWin uses:
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```yaml
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active_layout: focus
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layouts:
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- name: focus
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monitor: "*"
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zones:
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- { name: left, x: 0, y: 0, width: 25, height: 100 }
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- { name: middle, x: 25, y: 0, width: 50, height: 100 }
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- { name: right, x: 75, y: 0, width: 25, height: 100 }
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- name: equal-thirds
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monitor: "*"
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zones:
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- { name: left, x: 0, y: 0, width: 33.333, height: 100 }
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- { name: middle, x: 33.333, y: 0, width: 33.334, height: 100 }
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- { name: right, x: 66.667, y: 0, width: 33.333, height: 100 }
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```
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Changing `active_layout` to `equal-thirds` is applied automatically within
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about two seconds; FancyWin does not need to be restarted.
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Use `monitor: "*"` as the fallback layout for every display that does not have
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a specific entry. At startup, FancyWin prints detected device names such as
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@@ -192,18 +229,25 @@ A specific monitor layout can override the fallback:
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```yaml
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layouts:
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- monitor: "*"
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- name: focus
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monitor: "*"
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zones:
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- { name: left, x: 0, y: 0, width: 50, height: 100 }
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- { name: right, x: 50, y: 0, width: 50, height: 100 }
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- monitor: '\\.\DISPLAY2'
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- name: focus
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monitor: '\\.\DISPLAY2'
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zones:
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- { name: main, x: 0, y: 0, width: 70, height: 100 }
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- { name: side, x: 70, y: 0, width: 30, height: 100 }
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```
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Only one layout may be declared for each monitor name.
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The monitor-specific entry must use the same layout name as its fallback. Only
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one entry may be declared for each combination of layout name and monitor name.
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Names and monitor matching are not case-sensitive.
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Older configurations containing no `active_layout` and no layout names are
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loaded as one backwards-compatible layout named `default`.
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### Hotkeys
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@@ -11,7 +11,7 @@ import (
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"gopkg.in/yaml.v3"
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)
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const version = "0.2.1"
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const version = "0.3.0"
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func main() {
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exe, err := os.Executable()
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+15
-3
@@ -3,16 +3,18 @@
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version: 1
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gap: 8
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shift_drag: true
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active_layout: focus
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overlay:
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enabled: true
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color: "#00AEEF"
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opacity: 90
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border_width: 3
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border_width: 10
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layouts:
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# The wildcard is used for any monitor without a more specific entry.
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- monitor: "*"
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- name: focus
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monitor: "*"
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zones:
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- name: left
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x: 0
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@@ -30,9 +32,19 @@ layouts:
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width: 25
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height: 100
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# Other layouts remain available by name. Change active_layout above to
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# switch layouts; a running FancyWin instance reloads the change.
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- name: equal-thirds
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monitor: "*"
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zones:
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- { name: left, x: 0, y: 0, width: 33.333, height: 100 }
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- { name: middle, x: 33.333, y: 0, width: 33.334, height: 100 }
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- { name: right, x: 66.667, y: 0, width: 33.333, height: 100 }
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# Optional per-display override. Get the name from Windows Display Settings
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# or the startup diagnostics, then uncomment and edit this block.
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# - monitor: '\\.\DISPLAY2'
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# - name: focus
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# monitor: '\\.\DISPLAY2'
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# zones:
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# - { name: main, x: 0, y: 0, width: 70, height: 100 }
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# - { name: side, x: 70, y: 0, width: 30, height: 100 }
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+48
-13
@@ -12,13 +12,14 @@ import (
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)
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type Config struct {
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Version int `yaml:"version"`
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Gap int `yaml:"gap"`
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ShiftDrag bool `yaml:"shift_drag"`
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Overlay Overlay `yaml:"overlay"`
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Layouts []Layout `yaml:"layouts"`
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Excluded []string `yaml:"excluded_apps"`
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Hotkeys []Hotkey `yaml:"hotkeys"`
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Version int `yaml:"version"`
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Gap int `yaml:"gap"`
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ShiftDrag bool `yaml:"shift_drag"`
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ActiveLayout string `yaml:"active_layout"`
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Overlay Overlay `yaml:"overlay"`
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Layouts []Layout `yaml:"layouts"`
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Excluded []string `yaml:"excluded_apps"`
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Hotkeys []Hotkey `yaml:"hotkeys"`
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}
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type Overlay struct {
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@@ -29,6 +30,7 @@ type Overlay struct {
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}
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type Layout struct {
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Name string `yaml:"name"`
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Monitor string `yaml:"monitor"`
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Zones []Zone `yaml:"zones"`
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}
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@@ -49,8 +51,9 @@ type Hotkey struct {
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func Default() Config {
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return Config{
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Version: 1, Gap: 8, ShiftDrag: true,
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Overlay: Overlay{Enabled: true, Color: "#00AEEF", Opacity: 90, BorderWidth: 3},
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Layouts: []Layout{{Monitor: "*", Zones: []Zone{
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ActiveLayout: "columns",
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Overlay: Overlay{Enabled: true, Color: "#00AEEF", Opacity: 90, BorderWidth: 10},
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Layouts: []Layout{{Name: "columns", Monitor: "*", Zones: []Zone{
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{Name: "left", X: 0, Y: 0, Width: 50, Height: 100},
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{Name: "right", X: 50, Y: 0, Width: 50, Height: 100},
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}}},
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@@ -73,6 +76,7 @@ func Load(path string) (Config, error) {
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if err := d.Decode(&c); err != nil {
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return Config{}, fmt.Errorf("parse YAML: %w", err)
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}
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c.upgradeLegacyLayouts()
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if err := c.Validate(); err != nil {
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return Config{}, err
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}
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@@ -100,15 +104,27 @@ func (c Config) Validate() error {
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if len(c.Layouts) == 0 {
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return errors.New("at least one layout is required")
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}
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active := strings.TrimSpace(c.ActiveLayout)
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if active == "" {
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return errors.New("active_layout is required")
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}
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seenMonitors := map[string]bool{}
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activeExists := false
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for li, l := range c.Layouts {
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layoutName := strings.TrimSpace(l.Name)
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if layoutName == "" {
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return fmt.Errorf("layouts[%d].name is required", li)
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}
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if strings.EqualFold(layoutName, active) {
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activeExists = true
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}
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name := strings.TrimSpace(l.Monitor)
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if name == "" {
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return fmt.Errorf("layouts[%d].monitor is required", li)
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}
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key := strings.ToLower(name)
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key := strings.ToLower(layoutName) + "\x00" + strings.ToLower(name)
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if seenMonitors[key] {
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return fmt.Errorf("duplicate layout for monitor %q", name)
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return fmt.Errorf("duplicate layout named %q for monitor %q", layoutName, name)
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}
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seenMonitors[key] = true
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if len(l.Zones) == 0 {
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@@ -120,6 +136,9 @@ func (c Config) Validate() error {
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}
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}
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}
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if !activeExists {
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return fmt.Errorf("active_layout %q does not match any layout name", c.ActiveLayout)
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}
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for i, h := range c.Hotkeys {
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a := strings.ToLower(strings.TrimSpace(h.Action))
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if a != "next_zone" && a != "previous_zone" && !strings.HasPrefix(a, "zone_") {
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@@ -138,6 +157,21 @@ func (c Config) Validate() error {
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return nil
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}
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func (c *Config) upgradeLegacyLayouts() {
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if strings.TrimSpace(c.ActiveLayout) != "" || len(c.Layouts) == 0 {
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return
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}
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for _, l := range c.Layouts {
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if strings.TrimSpace(l.Name) != "" {
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return
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}
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}
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c.ActiveLayout = "default"
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for i := range c.Layouts {
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c.Layouts[i].Name = "default"
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}
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}
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func validHexColor(s string) bool {
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if len(s) != 7 || s[0] != '#' {
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return false
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@@ -151,14 +185,15 @@ func DefaultPath(exePath string) string {
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}
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func (c Config) LayoutFor(device string) (Layout, bool) {
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active := strings.TrimSpace(c.ActiveLayout)
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for _, l := range c.Layouts {
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monitor := strings.TrimSpace(l.Monitor)
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if monitor != "*" && strings.EqualFold(monitor, strings.TrimSpace(device)) {
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if strings.EqualFold(strings.TrimSpace(l.Name), active) && monitor != "*" && strings.EqualFold(monitor, strings.TrimSpace(device)) {
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return l, true
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}
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}
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for _, l := range c.Layouts {
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if strings.TrimSpace(l.Monitor) == "*" {
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if strings.EqualFold(strings.TrimSpace(l.Name), active) && strings.TrimSpace(l.Monitor) == "*" {
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return l, true
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}
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}
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@@ -1,6 +1,10 @@
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package config
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import "testing"
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import (
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"os"
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"path/filepath"
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"testing"
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)
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func TestDefaultValid(t *testing.T) {
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if err := Default().Validate(); err != nil {
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@@ -15,6 +19,51 @@ func TestLayoutFallback(t *testing.T) {
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}
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}
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func TestActiveLayoutSelection(t *testing.T) {
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c := Default()
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c.Layouts = append(c.Layouts, Layout{Name: "wide", Monitor: "*", Zones: []Zone{{Name: "wide", Width: 100, Height: 100}}})
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c.ActiveLayout = "wide"
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got, ok := c.LayoutFor(`\\.\DISPLAY1`)
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if !ok || got.Name != "wide" || len(got.Zones) != 1 {
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t.Fatalf("wrong active layout: %+v, %v", got, ok)
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}
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}
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func TestLegacyLayoutUpgrade(t *testing.T) {
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c := Default()
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c.ActiveLayout = ""
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for i := range c.Layouts {
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c.Layouts[i].Name = ""
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}
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c.upgradeLegacyLayouts()
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if c.ActiveLayout != "default" || c.Layouts[0].Name != "default" {
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t.Fatalf("legacy layout was not upgraded: %+v", c)
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}
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}
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func TestLoadLegacyUnnamedLayout(t *testing.T) {
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path := filepath.Join(t.TempDir(), "legacy.yaml")
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data := []byte("version: 1\ngap: 8\nshift_drag: true\nlayouts:\n - monitor: '*'\n zones:\n - {x: 0, y: 0, width: 100, height: 100}\n")
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if err := os.WriteFile(path, data, 0o600); err != nil {
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t.Fatal(err)
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}
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c, err := Load(path)
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if err != nil {
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t.Fatal(err)
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}
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if c.ActiveLayout != "default" || c.Layouts[0].Name != "default" {
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t.Fatalf("legacy file was not upgraded: %+v", c)
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}
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}
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func TestMissingActiveLayoutFails(t *testing.T) {
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c := Default()
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c.ActiveLayout = "missing"
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if err := c.Validate(); err == nil {
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t.Fatal("expected missing active layout to fail")
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}
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}
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func TestExcluded(t *testing.T) {
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c := Default()
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c.Excluded = []string{"notepad", "exact.exe"}
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@@ -168,7 +168,7 @@ func Run(configPath string, cfg config.Config, debug bool) error {
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}
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defer procKillTimer.Call(0, shiftTimer)
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log.Printf("ready: Shift+drag snapping=%v, overlay=%v, %d hotkeys", cfg.ShiftDrag, cfg.Overlay.Enabled, len(e.hotkeys))
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log.Printf("ready: layout=%q, Shift+drag snapping=%v, overlay=%v, %d hotkeys", cfg.ActiveLayout, cfg.ShiftDrag, cfg.Overlay.Enabled, len(e.hotkeys))
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logMonitors()
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var msg message
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for {
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@@ -419,7 +419,7 @@ func (e *engine) snapAtCursor(hwnd windows.Handle) (bool, string) {
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e.mu.RUnlock()
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l, ok := cfg.LayoutFor(mi.device())
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if !ok {
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return false, fmt.Sprintf("no layout matches monitor %s and no wildcard layout exists", mi.device())
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return false, fmt.Sprintf("active layout %q has no entry for monitor %s and no wildcard fallback", cfg.ActiveLayout, mi.device())
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}
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work := toLayoutRect(mi.Work)
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zi := layout.ZoneAt(work, l.Zones, 0, layout.Point{X: p.X, Y: p.Y})
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@@ -690,5 +690,5 @@ func (e *engine) reloadIfChanged() {
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_ = e.registerHotkeys()
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return
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}
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log.Printf("configuration reloaded")
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log.Printf("configuration reloaded: active layout=%q", cfg.ActiveLayout)
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}
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Reference in New Issue
Block a user