Files
restic-manager/internal/api/wire.go
T
steve 6d295bc9f6 P3-X2: tree.list synchronous WS RPC + per-session cache
Foundational for the restore wizard's tree browser. The wizard needs to
lazy-load directory contents from a snapshot as the operator drills
down; this lands the transport.

- internal/api adds MsgTreeList (server → agent) + MsgTreeListResult
  (agent → server) with TreeListRequestPayload / TreeListEntry /
  TreeListResultPayload types. Reply correlates by Envelope.ID.
- internal/restic.ListTreeChildren wraps 'restic ls --json' and
  filters its recursive output to direct children of the requested
  path. Parser + path-normalisation + isDirectChild are unit-tested.
- internal/server/ws/rpc.go introduces a generic SendRPC helper on
  Hub: register a buffered channel keyed by ULID, send the request,
  block on ctx.Done()/timeout/reply. Reply routing piggybacks on the
  existing dispatchAgentMessage by adding a MsgTreeListResult case
  that forwards to the registered waiter; if no waiter is registered
  (caller already gave up) the stray reply is dropped quietly.
- cmd/agent gains a tree.list handler that runs ListTreeChildren on a
  fresh per-call context (60s ceiling) and ships the matching
  tree.list.result envelope. Errors surface in result.Error rather
  than as transport failures so the server-side waiter can render a
  sensible UI message.
- internal/server/http/tree_cache.go is the per-wizard-session cache
  layer (~30min TTL, sweep-on-access) that fetchTreeWithCache uses
  before falling through to SendRPC. Cached on success only; agent
  errors aren't cached so a transient failure doesn't poison the
  session.

Tests:
- internal/restic/ls_test.go covers parseLsChildren at root / mid-tree
  / leaf, plus normalizeTreePath and isDirectChild edge cases.
- internal/server/ws/rpc_test.go unit-tests the registry: round-trip,
  release semantics, concurrent waiters, ctx-cancel.
- internal/server/http/tree_rpc_test.go is the full round-trip: server
  SendRPC → fake-agent over a real WS → reply → server gets the
  payload. Plus a timeout test that confirms ~300ms timeouts terminate
  in ~300ms rather than waiting forever.

The cache is plumbed but no UI handler hits fetchTreeWithCache yet —
that lands with P3-01 (wizard backend). The unused-linter is suppressed
via nolint until the wizard wires it in.
2026-05-04 15:19:22 +01:00

92 lines
3.1 KiB
Go

package api
import (
"encoding/json"
"fmt"
)
// MessageType enumerates every kind of envelope that can flow over
// the agent ↔ server WebSocket. Keeping these as string constants
// (not iota ints) makes traffic readable in logs and packet captures.
type MessageType string
// Agent → server message types.
const (
MsgHello MessageType = "hello"
MsgHeartbeat MessageType = "heartbeat"
MsgJobStarted MessageType = "job.started"
MsgJobProgress MessageType = "job.progress"
MsgJobFinished MessageType = "job.finished"
MsgSnapshotsRpt MessageType = "snapshots.report"
MsgRepoStats MessageType = "repo.stats"
MsgLogStream MessageType = "log.stream"
MsgScheduleAck MessageType = "schedule.ack"
MsgScheduleFire MessageType = "schedule.fire" // agent: a local cron entry fired, please dispatch a job
MsgCommandResult MessageType = "command.result" // ack for command.run
MsgTreeListResult MessageType = "tree.list.result" // reply to a server-driven tree.list
MsgError MessageType = "error"
)
// Server → agent message types.
const (
MsgCommandRun MessageType = "command.run"
MsgCommandCancel MessageType = "command.cancel"
MsgScheduleSet MessageType = "schedule.set"
MsgConfigUpdate MessageType = "config.update"
MsgAgentUpdateAvail MessageType = "agent.update.available"
MsgTreeList MessageType = "tree.list" // sync RPC: list a snapshot's children
)
// Envelope is the framing for every WS message in either direction.
// Payload is parsed into the concrete struct chosen by Type.
//
// ID is set on RPC-style messages (command.run / command.result) so
// responses can be correlated. For one-shot pushes (heartbeat,
// job.progress) it is empty.
type Envelope struct {
Type MessageType `json:"type"`
ID string `json:"id,omitempty"`
Payload json.RawMessage `json:"payload,omitempty"`
}
// Marshal builds an envelope from a concrete payload struct.
func Marshal(t MessageType, id string, payload any) (Envelope, error) {
if payload == nil {
return Envelope{Type: t, ID: id}, nil
}
raw, err := json.Marshal(payload)
if err != nil {
return Envelope{}, fmt.Errorf("marshal %s payload: %w", t, err)
}
return Envelope{Type: t, ID: id, Payload: raw}, nil
}
// UnmarshalPayload decodes the envelope's payload into v.
func (e Envelope) UnmarshalPayload(v any) error {
if len(e.Payload) == 0 {
return nil
}
return json.Unmarshal(e.Payload, v)
}
// ErrorCode enumerates error reasons surfaced over the wire.
// These are stable identifiers; client code may switch on them.
type ErrorCode string
// Stable ErrorCode values surfaced over the wire. Clients switch on
// these; renaming requires a wire-version bump.
const (
ErrProtocolTooOld ErrorCode = "protocol_too_old"
ErrProtocolTooNew ErrorCode = "protocol_too_new"
ErrUnauthorized ErrorCode = "unauthorized"
ErrBadRequest ErrorCode = "bad_request"
ErrInternal ErrorCode = "internal"
)
// ErrorPayload is the body of an `error` envelope.
type ErrorPayload struct {
Code ErrorCode `json:"code"`
Message string `json:"message"`
HelpURL string `json:"help_url,omitempty"`
}