608962441b
Closes the schedule reconciliation loop end-to-end.
* New `internal/agent/scheduler` package wraps robfig/cron/v3 with
the lifecycle the agent needs:
- Apply(ScheduleSetPayload, Sender) stops the prior cron (waiting
for in-flight entries to return), rebuilds from scratch, starts,
and emits schedule.ack with the version we just applied.
- Disabled entries skipped silently; bad cron exprs (which
shouldn't reach us — the server validates — but defensive)
log a warn and skip.
- On each cron tick the entry sends a new schedule.fire envelope
to the server with {schedule_id, scheduled_at}. The scheduler
itself never builds CommandRunPayloads — server is the source
of truth for jobs.
- tx is swapped on every Apply, so reconnect is handled
naturally: cron entries that fire against a dropped tx log
"no active connection" and skip the tick.
- Stop() is idempotent and waits for the cron's in-flight
workers via cron.Stop().Done().
* New wire message api.MsgScheduleFire + api.ScheduleFirePayload
for the agent → server "I just fired locally" RPC.
* Server-side dispatch (schedule_push.go: dispatchScheduledJob):
looks up the schedule by id, validates ownership + that it's
enabled, builds args from kind (paths for backup; other kinds
are still arg-less in Phase 2 and grow as those job kinds land
in P2-05..08), persists a jobs row with actor_kind=schedule +
scheduled_id, and writes command.run back on the same conn so
the agent runs through its existing dispatch path.
* store.CreateJob now writes scheduled_id. This column was in the
schema since 0001 but never populated — the original P1 path
only had operator-driven jobs, so actor_kind was always 'user'
and scheduled_id was always nil.
* cmd/agent/main.go integration: dispatcher gains a
*scheduler.Scheduler; the MsgScheduleSet case now hands the
payload to scheduler.Apply (in a goroutine so the WS read loop
keeps draining other messages).
* WS dispatcher gains OnScheduleFire alongside OnScheduleAck.
* Tests:
- scheduler unit tests (4): ack-on-apply, cron tick fires
schedule.fire envelope, disabled entries don't fire, replace-
prior-state stops the old cron.
- Server-side end-to-end: schedule.fire → command.run with the
right job_id / kind / args, plus jobs row with actor_kind=
"schedule" and scheduled_id linking back to the schedule.
Persistence of next-fire times across agent restarts is
deliberately deferred. A missed fire window during downtime
simply fires once on reconnect — that's the desirable behaviour
(the operator wants the missed backup to run, not be silently
skipped because we lost track of when it was due).
Co-Authored-By: Claude Opus 4.7 (1M context) <noreply@anthropic.com>
171 lines
5.1 KiB
Go
171 lines
5.1 KiB
Go
package scheduler
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import (
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"log/slog"
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"sync"
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"time"
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"github.com/robfig/cron/v3"
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"gitea.dcglab.co.uk/steve/restic-manager/internal/api"
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)
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// Sender abstracts away the agent's outbound WS channel — we use it
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// to fire schedule.fire and schedule.ack envelopes back at the
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// server. Same shape as runner.Sender; deliberately not shared so
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// the scheduler can be tested without dragging in the runner.
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type Sender interface {
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Send(env api.Envelope) error
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}
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// Scheduler maintains the agent's local cron entries. Schedules
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// arrive from the server via Apply (driven by MsgScheduleSet); on
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// each fire, the entry sends a schedule.fire to the server and
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// lets the server's existing dispatch path turn that into a
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// command.run. The scheduler itself never builds CommandRunPayloads.
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//
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// Lifecycle:
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// - Start once at agent boot.
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// - Apply on every MsgScheduleSet — replaces the active cron with
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// a fresh one, then emits schedule.ack with the version we just
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// applied.
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// - Stop on agent shutdown.
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//
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// The active Sender is updated on every Apply call. This handles
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// reconnects naturally: a new connection's first MsgScheduleSet
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// re-arms the scheduler with a working tx; cron entries that fire
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// against a dropped connection just log and skip the tick.
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type Scheduler struct {
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mu sync.Mutex
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current *cron.Cron
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version int64
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tx Sender
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}
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// New builds a Scheduler. Doesn't start any cron yet — Apply is
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// what brings the loop alive.
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func New() *Scheduler {
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return &Scheduler{}
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}
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// Stop halts whatever cron is currently running. Safe to call
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// multiple times.
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func (s *Scheduler) Stop() {
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s.mu.Lock()
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defer s.mu.Unlock()
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if s.current != nil {
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<-s.current.Stop().Done()
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s.current = nil
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}
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}
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// Apply reconciles the active cron with payload. Stops the old cron
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// (waiting for in-flight entries to return), builds a new one from
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// every enabled entry, starts it, and emits schedule.ack with
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// payload.Version. Schedule entries with malformed cron exprs are
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// logged and skipped — the server's validator should have caught
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// these, but better skip-and-warn than crash the loop.
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//
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// Payload's order doesn't matter; we always rebuild from scratch.
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// Empty Schedules is a valid input that effectively disables every
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// timed job for this host.
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func (s *Scheduler) Apply(payload api.ScheduleSetPayload, tx Sender) {
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s.mu.Lock()
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s.tx = tx
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// Stop the previous cron, if any. cron.Stop returns once the
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// scheduler has stopped firing new entries; in-flight ones
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// continue in their own goroutines, which is what we want
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// (otherwise a long-running backup would block reconciliation).
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if s.current != nil {
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<-s.current.Stop().Done()
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s.current = nil
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}
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c := cron.New()
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added := 0
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for _, sch := range payload.Schedules {
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if !sch.Enabled {
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continue
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}
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// Capture by value so the closure doesn't share id across iters.
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entry := sch
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_, err := c.AddFunc(entry.CronExpr, func() {
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s.fire(entry)
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})
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if err != nil {
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slog.Warn("scheduler: skipping entry with bad cron expr",
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"schedule_id", entry.ID, "expr", entry.CronExpr, "err", err)
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continue
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}
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added++
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}
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c.Start()
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s.current = c
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s.version = payload.Version
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ackTx := s.tx
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s.mu.Unlock()
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slog.Info("scheduler: applied", "version", payload.Version,
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"received", len(payload.Schedules), "active", added)
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// Ack outside the lock — Send() shouldn't take long, but holding
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// s.mu across an external call would needlessly serialise other
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// callers (e.g. a future Status() inspection from the UI).
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ackEnv, err := api.Marshal(api.MsgScheduleAck, "", api.ScheduleAckPayload{
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Version: payload.Version,
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AppliedAt: time.Now().UTC(),
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})
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if err != nil {
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slog.Error("scheduler: marshal schedule.ack", "err", err)
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return
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}
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if ackTx == nil {
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return
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}
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if err := ackTx.Send(ackEnv); err != nil {
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slog.Warn("scheduler: send schedule.ack — server will retry on reconnect",
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"version", payload.Version, "err", err)
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}
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}
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// Version returns the schedule version currently applied. Useful for
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// tests + diagnostics.
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func (s *Scheduler) Version() int64 {
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s.mu.Lock()
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defer s.mu.Unlock()
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return s.version
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}
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// fire runs when one of the cron entries' time arrives. Sends a
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// schedule.fire envelope to the server, which is responsible for
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// minting the job_id, persisting the row, and shipping back a
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// command.run envelope that the agent's existing dispatcher will
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// then execute. Fire-and-log: if the WS write fails we skip this
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// tick — the next one will fire normally, and a flapping link is
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// already noisy elsewhere.
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func (s *Scheduler) fire(entry api.Schedule) {
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s.mu.Lock()
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tx := s.tx
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s.mu.Unlock()
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if tx == nil {
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slog.Info("scheduler: tick fired with no active connection — skipping",
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"schedule_id", entry.ID)
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return
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}
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env, err := api.Marshal(api.MsgScheduleFire, "", api.ScheduleFirePayload{
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ScheduleID: entry.ID,
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ScheduledAt: time.Now().UTC(),
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})
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if err != nil {
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slog.Error("scheduler: marshal schedule.fire",
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"schedule_id", entry.ID, "err", err)
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return
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}
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if err := tx.Send(env); err != nil {
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slog.Warn("scheduler: send schedule.fire — skipping this tick",
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"schedule_id", entry.ID, "err", err)
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}
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}
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